They have language and culture, few if any innate magical abilities (though most humanoids can learn spellcasting), and a bipedal form. Humanoids are the main peoples of a fantasy gaming world, both civilized and savage, including humans and a tremendous variety of other species.Besides these, creatures such as ogres and trolls are giants. The six varieties of true giant are hill giants, stone giants, frost giants, fire giants, cloud giants, and storm giants. They are humanlike in shape, though some have multiple heads ( ettins) or deformities (fomorians). Giants tower over humans and their kind.Fiends include demons, devils, hell hounds, rakshasas, and yugoloths. If an evil celestial is a rarity, a good fiend is almost inconceivable. Evil priests and mages sometimes summon fiends to the material world to do their bidding. A few are the servants of deities, but many more labor under the leadership of archdevils and demon princes. Fiends are creatures of wickedness that are native to the Lower Planes. Some are also found in the Outer Planes, particularly the planes of Arborea and the Beastlands. In some worlds, they are closely tied to the Feywild, also called the Plane of Faerie. They dwell in twilight groves and misty forests.
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